
Azthros
A peek into the First World
Cheshire || The Forest's Rose
Devon || The Ferromancer
Zale || The Cursed Captain

Baylon || The Dragonic Knight

Opheilia || The Divine Tree

Rex || The Dealer

Yarai || Punisher of the arcane

Sypher || The Phantom of the sea

"Discord" || The Fool of Memories

Wynter || The Northern Star

Xavier || The Heart of Vull

Solaris || The Southern Star

Salem || The Spark of Alux

Vincent || The Event Horizon

Atlas || The Restless Soul
History
Cheshire grew up in a quaint forest town in Zolar. Soon after turning 10, his wolf-father succumbed to a mysterious illness. Distressed in watching his father deteriorate over time, Cheshire tried desperately to heal his father, but no medic could solve the problem, much less a 10-year old boy.His mother worked hard to provide for him, and was renowned in the village as the best medic. She met a mysterious rat after one of his guildmates took an emergency stop in the village. When she was able to successfully heal the guild member, she was offered a position as a Black Market doctor. Needing the extra cash, she took it, and Cheshire was raised as a Black Market errand boy.
Cheshire

info
Alias: Cheshy
Species: Platinum Fox/Timberwolf
Height: 5'10"
Weight: 160lbs
Age: 24 y/o
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Current wearabouts: Zolar
Affiliations:
Zolar (King)
Faux Royal Family
Zolarian Shadow Markets
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Magic: Dendromancy
Fighting Style: Supportive
Cheshire worked with Cherri and Rena under Rex as his personal assistants. Cheshire often helped Cherri out in the bars because of his ability to quickly grow fresh fruits, which helped her brew potions and drinks. Cheshire also mediated fights and was available for quick-heals for passing guild members, though he'd shadow under his mom to increase his medic capacities. His life was simple and full of growth while he lived at the black market.Because the Black Market was a source of high commerce, it was also a big hub for rumors. A group of foxes from an underground society came to try and recruit Cheshire and his mom, claiming they were long lost descendants of the Faux Zolarian dynasty, but how could that be? Their fur patterns were entirely different. Cheshire and his mother declined the offer, but those foxes would be back.






Magic Description
Devon is a natural metal elemental user. His primary style is shaping, a style of magic which can give form to existing forms of his element. In other words, from a young age, Devon was able to create objects out of any metal he could find. However, he could not generate metal out of thin air, and thus elected to keep chains concealed on his body for emergencies.Upon completing the ritual of <REDACTED>, he learned a second style of magic, localization, which emits strong and precise bursts of energy, but requires a channeling medium. Devon uses his shaping primary style to support his secondary localization style. This allows him to burst metal energy through weapons he shapes, though he sacrifices a link of his chain per every shot he makes.Thus, his short range fighting style revolves around his chains, and his long-range fighting style is sniping, which is enhanced by his vampiric ability to thermally sense others.
Devon
info
Alias: Dev, Fangs
Species: Fruit/Vampire Bat
Height: 5'6'
Weight: 160lbs
Age: 22 y/o
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Current wearabouts: Zolar
Affiliations:
Alux (Resident)
Aluxian University (Student)
Aluxian Shadow Markets
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Magic: Metal/Blood
Fighting Style: Ranged and Controlled attacks
History
Raised in rural Alox, Devon's childhood was time for rampant, unquenchable curiosity. Scholars and inventors frequently came to present their findings and advertise their products. Devon's own parents had high stakes in the Beverage industry, as well as ownership of the major wineries. It wasn't always this way--after the Sangrine Clan dissociated, Vampire Bats were not welcome in Vull for their crimes. The Aloxians, with their grace, understanding, and enlightened sense of duty, took in the pacified Sangrine Clan survivors. The Fruit Bat who took the vampire bats in was the founder of many Beverage companies, so after mixing his blood with that of the Vampires, his progeny inherited softer looks as well as his business, but no distilling of blood was enough to rid the vampire bats of their instincts.Vampire bats consumed blood, and while they could eat other things like meat, they experienced a phenomenon that depleted their magic when they didn't consume blood, in addition to experiencing migraines. Thus, the vampiric descendants still needed some blood or blood-like sustenance, even if they weren't full-blood vampires anymore. So the family-lineage created a grape-derived beverage to suppress their needs, which is used in most of their wines. These grapes led to the creation of a new kind of elixir, which restores magic energy. Devon's family also hunted monsters and visited the Aloxian Black Market to receive blood donated during medical blood drives. While Devon wasn't against hunting monsters, he figured there had to be more ways similar to the grape-elixir beverages to quench his instinctual needs, and it drove his research interests: to learn about the link between blood and magic.He attended <REDACTED> University, where he studied Magical Physiology. His research attempted to localize the source of magic--was it genetic? Did it flow in the blood? Just as he was hitting a research wall, Devon found documents suggesting the University's involvement in studying Archive Magics, including Blood Magic under Project VIAL. Blood Magic was ritualistically passed down in both the long-gone Sangrine Vampire clan... and a Zolarian Vampiric Mountain Clan. Now he understood why the Aloxians were so accepting of the Vampire Bats, but wasn't that magic lost in his family? Why not ask the Zolarian Clan?Devon was caught snooping around by one of his own professors, who revealed the true name of Project VIAL--Vampiric Intergraton into Aloxian Life. The goal was to peacefully study the differences between standard and archive magic, but it was scrapped as requested by one of Devon's own ancestors out of respect for the family's privacy. Devon, just wanting to understand why his body's instincts were so different than his other mammalian peers, proposed to study Blood Magic abroad in Zolar with the other Vampire Bat Clan. His professor warned him that the magic in Zolar was much more rampant than Alox, but that he had connections abroad to set up housing for Devon. Devon thus entered a contract with his professor and headed through the Black Market's portals to Zolar to search for the surviving Vampire Clan.Note, monster =/= creature. Creature is one of our words to describe anthros/furrys, whereas monsters are dungeon-like-entities like slimes



Artist: Caramel
Old-Wing Design (Punk):
Old Design (Industrial Cowboy):





-Biography-
Zale is the captain of the Sea's Wrath, a massive pirate fleet that Zale has built up for over a hundred years. Its crewmates are all contracted to Zale via Abyssal Magic, save for his Four Sails.After attempting to apprehend a corpreal traversing soul, Zale was confronted and frozen by Wynter with a combination of Ice and Time magic. Zale's frozen body remains unfound, but given abyssal sturdiness, he is likely still alive out there.
Zale

-Info-
Alias:
Species: Otter/Abyssal
Height: 5'9"
Weight: 175lbs
Age: 445 y/o
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Current wearabouts: Unknown
Affiliations:
Zolar (former)
Sea's Wrath (Captain)
Abyssals
The Artifacts
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Magic: Water/Dark
Fighting Style: Versatile in many weapons
-Backstory-
Zale was a mortal born on the island region of Zolar. His father established a town at the beginning of a river bank. Trade bustled, and his father was out frequently making deals. Zale's mother looked after and cared for him and his brother, teaching them carpentry. She wanted them to understand how to make strong foundations, and that water always took the shape if its vessel. She taught them to shape their bodies well, and more importantly their hearts and minds.Zale became a peaceful, travelling merchant, while his Brother a student at <REDACTED> University. Both sought to shape and hone their minds, with Zale believing he could learn more from helping those in need than loafing around reading. Experiences abroad, however, would shape and sour his heart and mind. During those years, he met his Three Sails, Sypher,Orlina and Orion.Their journey came to a halt after hearing of the attack on <REDACTED> University. Zale, devastated that his brother may not have escaped alive, sought help via Divine Messaging. The Orginal owner of the Ashen Sword, an Abyssal named Yarai. Yarai, would answer his call. Yarai informed Zale and his friends of the ongoing efforts against the perpatrator of these attacks, the Golden Drake, and attempted to recruit them. Zale, worried about his brother, accepted a contract, and Yarai appeared before them all.With Sypher's extensive knowledge of mythicals, clans and tribes, the team was able to pin down the Golden Drake. HIs cavern was fitted with familiar architectural patterns. Had the Drake commissioned Zale's Brother to make his dwelling? Zale hesitated, questioning Yarai's motivation to kill the Golden Drake in the first place. Frustrated that his subordinate was not letting him finish the job, Yarai threatened to target Zale's borhter next for potentially spreading the Golden Drake's teachings. Sensing a fight would break out over his life, the Golden Drake attempted to channel his soul into the Ashen Sword, knowing his soul would be indestructible if he inhabited such a powerful weapon. A mysterious force caused this plan to backfire, and instead, all souls in the room, and any souls slain by anyone's weapons, broke free. Chaos ensued, and the slain-souls attempted to peel everyone from their physical bodies. Desperate to clean up this mess, Yarai broke his contract and tried to absorb Zale's powers, before granting the other three abyssal powers as well. A manic slain-soul, driven by revenge, dove into Yarai's body and set itself ablaze with the soul torch, decimating the flesh permanently in seconds. There was one less body to return to now, so after defeating all the souls except for the Three Sail's, Yarai returned to Zale's body, possessing it. But since the absorption was incomplete, Zale's soul still remained.The Three Sails, when returned to their bodies, desperately tried to beat Yarai out of Zale's body, but couldn't. Yarai showed them Zale's soul was still alive, and informed them that if they continued to hurt Yarai, their contracts would end and they too would perish because they'd lose their abyssal powers. Defeated by their own contracts, the Three Sails held back their attacks. When the broken team tried to account for the Golden Drake's Soul, nobody remembered dealing the last blow. It was likely he was still out there, and it was these 4 & 1/2 to track it down and kill it.But gradually, Zale would learn to regain control of his own body
Magic Description
Zale is currently one of the 8 Artifacts, he wields the Ashen sword. The power granted to him by both the sword and Yarai, his hydromancy has reached unthinkable heights and is currently the most powerful Hydromancer alive. Along with his magic, the Ashen Sword has given Zale the ability to nullify magic.



-Biography-
Text
Baylon

-Info-
Alias:
Species: Dragon
Height: 7'1"
Weight: 286lbs
Age: 412 y/o
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Current wearabouts: Zolar
Affiliations:
Zolar Royal Guard
Zolar Royal Family
Dragonic Clan
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Magic: Geomancy
Fighting Style: Defensive





